Training
Designing a website or application — training
From idea to production, without building what no one will use. Eight modules. Each ends with a deliverable that you produce yourself — training is useless if you just read it.
- Pages
- 32
- Mots
- 5 793
- Format
€149
Digital content. The waiver of the right of withdrawal checkbox is located on the cart page, before payment.
It covers the design, construction, and deployment methodology. It does not teach a language: the principles remain valid whether you write the code, hire someone, or assemble no-code tools.
The eight modules
1. Decide what to build — The problem statement that sorts good ideas from bad, with a weak example and a usable example. Why your real competitor is a spreadsheet. The replacement rule: why 20% improvement never replaces anything. The three-pass cutting method, and the "not now" list.
2. Investigate without deceiving yourself — The four rules of a useful interview. A complete 35-minute interview guide, ready to use. A reading grid for responses: what is a signal, what is nothing.
3. Design before building — Write user flows in text, including the line everyone forgets. Reduce the path to the first useful result. The seven states of each screen — empty, loading, nominal, error, partial, too much data, offline. Write useful error messages, with a before/after table.
4. The data model — The six questions before fixing a schema: uniqueness, historization, deletion, permissions, units and time zones, growth. Why a referenced price instead of a copied one changes the amount of your old orders. The four tables everyone forgets. Two-step migrations, without service interruption.
5. Choose your technique — The only true criterion. No-code, with code, or in between, with the limits of each. The six building blocks you never write yourself. Six questions to evaluate a third-party service you will depend on.
6. Build — Deliver in vertical slices. The right quality, at the right time. Diminishing returns testing. Ten non-negotiable security points, from access control on guessable identifiers to rate limiting. Backups, and the two numbers that determine your setup.
7. Deploy — Accessibility in ten points, with WCAG AA thresholds. The three performance indicators and their thresholds, with the five levers by yield. Minimal observability. A 24-point launch checklist in five blocks.
8. Maintain, and know when to stop — Three indicators, not thirty, plus cohort retention. Translate user requests into real needs, with a correspondence table. Manage technical debt with its triggers. Handle an incident in five steps. The written criterion that will tell you whether to continue or stop.
What you take away
- Eight concrete deliverables, one per module
- A complete user interview guide
- The seven screen states grid
- The ten-point security checklist
- The 24-point launch checklist
- A review grid before each production release
- The list of the ten most costly errors
- A glossary of 10 terms
For whom
Freelancers and small teams launching a digital product, project managers who will oversee a service provider, developers who know how to build but not what to build.
For whom it is not
Those looking to learn programming: the training assumes that construction is resolved, one way or another. Nor for teams already operating large-scale systems.
What the training does not cover
Learning a language, natural referencing (SEO), paid advertising, fundraising, recruiting a technical team, and very large-scale system architecture.
Format
PDF, approximately 5,300 words divided into 8 modules and 3 appendices, with a required deliverable at the end of each module. Immediate access after purchase.
No commercial results are promised: a technically flawless product that meets no need does not sell better than a shoddy product. The technical thresholds cited (performance, accessibility) come from public references, indicated each time — check their current version.